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Magic the Gathering Marvel Super Heroes Prerelease and Early Release Begins Friday June 19th!

Herald the arrival of Magic: The Gathering® | Marvel Super Heroes at our Prerelease events! Starting June 19, you can be among the first to play with Magic: The Gathering | Marvel Super Heroes and put the power of the Marvel Universe in the palm of your hands. Your favorite Super Heroes, stories, and moments are arriving in Magic.

Packaging image for the Magic: The Gathering | Marvel Super Heroes Prerelease Pack

Magic: The Gathering | Marvel Super Heroes
Prerelease Pack

When you purchase a Prerelease event ticket here Buy Prerelease Event Tickets, you’ll receive a Magic: The Gathering | Marvel Super Heroes Prerelease Pack. Each Prerelease Pack contains the following:

  • 6 Magic: The Gathering | Marvel Super Heroes Play Boosters
  • 1 Traditional foil promo card
  • 1 Deck box
  • 1 Spindown die

You’ll build a 40-card sealed deck from the contents of your Prerelease Pack and any number of basic lands. Then, you’ll play against your fellow attendees and their fresh decks. While the set may be full of Super Heroes, these events are super casual. You don’t need to be a Magic expert to join in the action. Don’t be afraid to ask for guidance from other players. A true Super Hero is always willing to lend a hand to those in need.

We’ve put together this guide to playing in your first Magic: The Gathering | Marvel Super Heroes Prerelease. By the end of the article, you’ll know how to build a deck and be ready to assemble alongside your fellow Prerelease attendees. It’s time to unite with your favorite Marvel characters for the collaboration of a lifetime!

Magic: The Gathering | Marvel Super Heroes Prerelease events begin on June 19, 2026, a week before the set’s global release on June 26, 2026. Preorders are available now at Preorder Magic the Gathering Marvel Super Heroes

Building Your Prerelease Deck

Your deck should include two of the five colors of Magic. This is because you likely won’t have enough cards to build a monocolor deck, and including three or more colors can make it hard to cast your spells. Start by opening your six Play Boosters and sorting your cards by color. Take note of the most exciting cards you open. These exciting cards should be the most powerful and threatening cards in your sealed pool. Magic players call these cards “threats,” and you should build your deck around them.

Captain Marvel, Earth’s Protector

Treatments

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Hawkeye, Master Marksman

Treatments

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Mole Man, Moloid Master

Treatments

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Threats are often rare or mythic rare cards with game-warping effects. For a few examples: Captain Marvel, Earth’s Protector is a strong, flying creature that can stabilize your life total and become indestructible. Hawkeye, Master Marksman can fire off a flurry of shots to remove small creatures while digging for relevant spells. Mole Man, Moloid Master creates a steady stream of tokens that can block your opponent’s creatures. Each of these cards offers a different kind of advantage, but they threaten to win the game if left unattended.

Your threats should form the core of the deck and dictate at least one of your colors. If you open two or three red threats, that’s a sign that one of your colors should be red. Some multicolor cards, like the green-blue Moon Girl and Devil Dinosaur, are great threats, but make sure you have cards in both of their colors to support them.

Hour of Defeat

Treatments

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Punishing Punch

Treatments

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The other key component of your deck is removal. Removal is anything that gets rid of your opponent’s cards. These tend to be common and uncommon cards, so you’ll have plenty of them in your sealed pool. Spells that destroy creatures, deal damage, or put permanents back in their owner’s hand are key removal effects.

Below, you’ll find a list of key removal spells in this set. You can use this as a reference when building your deck or during gameplay.

 |  |  |  | 

Select a mana symbol to see key removal spells.

Helicarrier Strike

Treatments

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Murdock’s Crusade

Treatments

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Super Villain Lockup

Treatments

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Web Up

Treatments

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Let’s say you opened two great red threats—Thor, God of Thunder and Mjölnir, Hammer of Thor—and a handful of white removal spells like Web Up and Super Villain Lockup. Congratulations! You have the makings of a great red-white deck. Once you’ve decided on the general direction of your deck, it’s time to examine the shape of your deck. Just follow the mana curve, and you’ll be a Super Hero (or Super Villain, if you prefer) in no time.

Deck Building with the Mana Curve

The mana curve helps you balance the average mana value of your cards. In short, it ensures your deck has enough low-cost spells to start off the game and some high-cost spells to finish off your opponent. Your average sealed deck should look something like this:

Graph of Mana Curve
  • 1 Mana: 1–2 cards
  • 2 Mana: 7–8 cards
  • 3 Mana: 5–6 cards
  • 4 Mana: 3–4 cards
  • 5 Mana: 2–3 cards
  • 6 Mana: 0–1 card
  • and 17 lands!

Building your deck in this way ensures you can start the game strong and keep up the pace as the game progresses. While your deck likely won’t perfectly match this template, it’s good to keep this outline in mind.

Take Up the Shield

Treatments

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Captain America’s Shield

Treatments

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There are several cards in this set, like Equipment, Auras, and spells with the teamwork ability, that care about the other cards you control. A shield needs someone to hold it (and throw it). While Captain America’s Shield costs two mana, it won’t do anything unless you have a creature to equip it to. The same goes for interactive spells like Take Up the Shield.

This doesn’t mean you shouldn’t include supportive cards like Take Up the Shield in your deck. Far from it! Just make sure they don’t make up the majority of your deck. For every supportive card like Take Up the Shield, you should aim to include two or three cards that can be supported by it.

Ninja of the Hand

Treatments

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Serpent Specialist

Treatments

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Another important aspect of Magic: The Gathering | Marvel Super Heroes is the power-up mechanic. Power-up abilities are activated abilities that cost less if the creature with the ability entered this turn. Ninja of the Hand costs . But by activating its power-up ability the turn it enters, it acts like a five-mana creature that makes your opponent discard a card. When placing a card like Ninja of the Hand on your mana curve, consider how likely you are to fully utilize its power-up ability.

Ninja of the Hand can fill the role of a three-mana or five-mana creature depending on the situation. If you’re playing a black-green deck that’s focused on big creatures, you’ll likely want to pay five mana for Ninja of the Hand. But if you’re playing a white-black deck with lots of Equipment, you’ll likely pay three mana for the Ninja, then spend the rest of your mana to attach an Equipment to it.

If all of this sounds intimidating, don’t worry. You don’t need a perfect understanding of mana and the mana curve to build a solid sealed deck. Just think about the role of each of your cards and how it impacts the game, and you’ll be well on your way to soaring into battle. And lucky for you, we’ve got your battle plans right here!

Magic: The Gathering | Marvel Super Heroes Draft Archetypes

Each two-color pair in Magic: The Gathering | Marvel Super Heroes has an associated strategy that’s shared by the cards in that color pair. These strategies are called draft archetypes, and they’re meant to guide your Limited experience and push you toward building an effective deck. There are ten two-color draft archetypes in this set. Each archetype has its style and key cards. By understanding what your deck wants to do and how it wins the game, you’ll be able to select the best cards for your deck and pilot it to victory.

Kang, Temporal Tyrant

Treatments

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Thor Odinson

Treatments

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Each draft archetype has its own multicolor uncommon cards. These cards prominently signal the goals of each archetype. Thor Odinson, a red-white uncommon card, wants you to cast lots of noncreature spells. This tells you the red-white archetype plays well with noncreature spells that buff your creatures, like the aforementioned Take Up the Shield.

Our greatest tactical minds have gathered intel on the different strategies in Magic: The Gathering | Marvel Super Heroes. Here’s a list of the different draft archetypes, their key cards, and some tips on how to build your deck.

Draft Archetypes

White-Blue Teamwork White mana symbol Blue mana symbol

Captain America, Living Legend

Treatments

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Spider-Woman, Secret Agent

Treatments

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Teamwork doesn’t just make the dream work. It also makes your spells stronger! White-blue decks want a combination of spells with teamwork and creatures for you to tap. Captain America, Living Legend can stalwartly lead your creatures to victory. Support this deck with creatures and spells that create tokens like Borough Backup and S.H.I.E.L.D. Deployment Drone.

Blue-Black Draw Second Card Blue mana symbol Black mana symbol

Kang, Temporal Tyrant

Treatments

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Ghost, Spectral Saboteur

Treatments

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Control the flow of time and battle with this blue-black deck. Kang, Temporal Tyrant and its cohorts care about drawing two cards in a turn. Support them with low-cost draw effects and creatures that connive. Remember that you can trigger these abilities on your opponent’s turn, so instant-speed spells like Thirst for Knowledge and Visions of Villainy are especially impactful.

Black-Red Villains Matter Black mana symbol Red mana symbol

Madame Hydra

Treatments

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Bullseye, Death Dealer

Treatments

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Enact your evil plans with a horde of Villains! Create a suite of Villain tokens with Madame Hydra and other powerful creatures. There are also several black Plan enchantments in this set. If you open multiple copies of The Masters of Evil and some exciting Plan cards, you can put together a delightfully devilish deck that enables cards like Doom Reigns Supreme.

Red-Green Power-Up Red mana symbol Green mana symbol

Hulk, Gamma Goliath

Treatments

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Abomination, Terrifying Titan

Treatments

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Some archetypes prioritize clever plans, intense calculation, and witty maneuvers … Red-green is not one of those archetypes. Smash through your opponent’s blockers with Hulk, Gamma Goliath and other creatures with power-up abilities. Looking to double up on your creature-crushing abilities? Wonder Man, Hollywood Hero keeps the spotlight on your deck’s best creatures.

Green-White Heroes Matter White mana symbolGreen mana symbol

Black Panther, Vanguard

Treatments

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Spider-Man, To the Rescue

Treatments

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Assemble a wide board of Heroes from across the Marvel Universe! This archetype shares several key white cards with the white-blue teamwork deck. White cards that create Hero tokens will help you repeatedly trigger Black Panther, Vanguard and Wakandan Royal Guard. Once you’ve built up your board of Heroes, amplify their power with White Widow, Free Agent and Training Regimen to swing in for the win.

White-Black Attack Alone White mana symbolBlack mana symbol

Black Widow, Double Agent

Treatments

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U.S.Agent, John Walker

Treatments

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Support your solo agents with a suite of creatures, Equipment, and more. Crowd of True Believers, S.H.I.E.L.D. Spy Kit, and Voltaic Whip reward you when a creature attacks alone. You just need to find the right Super Hero for the job, like Luke Cage, Power Man.

Blue-Red Artifacts Blue mana symbolRed mana symbol

Iron Man, Master of Machines

Treatments

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Speedball, New Warrior

Treatments

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Craft the world’s greatest inventions and armor up your creatures. Fill your deck with a high density of artifacts to enable Iron Lad, Diverging Destiny and HYDRA Assault Robot. This archetype cares about the quantity of artifacts you can amass, even if their effects are fairly minor. Treasure, Clue, and Robot Villain tokens all add to Iron Man, Master of Machines’s power.

Black-Green Creatures in Graveyard Black mana symbolGreen mana symbol

Killmonger, Scourge of Wakanda

Treatments

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Titania, Rugged Rumbler

Treatments

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Turn the deaths of your creatures into fuel for your deck. Several cards care about whether you have two or more creature cards in your graveyard. Enable these early in the game with self-mill effects or cycling creatures like Roxxon Brutes. Once you’ve dumped two creatures into your graveyard, cards like Killmonger, Scourge of Wakanda and Arnim Zola, Bio-Fanatic can win the game all on their own.

Red-White Noncreature Spells White mana symbolRed mana symbol

Thor Odinson

Treatments

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War Machine, Legacy of Iron

Treatments

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Prove yourself worthy by wielding a suite of noncreature spells. Cheap creatures with prowess like Agent of Atlas and Crimson Operative can quickly grow into game-winning creatures with just a few spells. This archetype wants more low-cost cards than your average deck, so keep an eye out for copies of Panther Pounce, Super Speed, and Vibranium Energy Daggers.

Green-Blue +1/+1 Counters Green mana symbolBlue mana symbol

Ant-Man, Colony Commander

Treatments

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Beast, Erudite Aerialist

Treatments

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Grow your creatures and tower over your opponents! Turn your evasive creatures like Stature, Size Shifter into titanic threats with instants, sorceries, and other supportive effects. Be sure to include ways to protect your counter-rich creatures. Kid Loki can give your creatures hexproof in a pinch, while Claim the Kingdom can permanently protect your best creature with an indestructible counter.


Assemble at Legacy Comics and Cards

Magic: The Gathering | Marvel Super Heroes Prerelease events begin on June 19, 2026. Register now to secure your spot alongside your allies. For more information on this set, check out the Magic: The Gathering | Marvel Super Heroes Card Image Gallery.

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Magic the Gathering Secrets of Strixhaven Prerelease and Early Release is Friday April 17th!

Prerelease events Friday April 17th – Sunday April 19th

Prerelease Pack
(Silverquill)

Prerelease Pack
(Prismari)

Prerelease Pack
(Witherbloom)

Prerelease Pack
(Lorehold)

Prerelease Pack
(Quandrix)

Start your studies early at our Prerelease events! These events are your first chance to play with the latest spells from Secrets of Strixhaven. When you register for a Prerelease event, you’ll receive one of five college-themed Prerelease Packs. Each Prerelease Pack contains the following:

  • Secrets of Strixhaven Play Boosters
  • Secrets of Strixhaven college-themed booster
    • Each college-themed booster contains cards from among the college’s two colors.
  • 1 Traditional foil promo card
  • 1 Deck box
  • 1 Spindown die (matches the Prerelease Pack’s college)

Each Prerelease Pack is themed around one of Strixhaven University’s five colleges. For more information on the aesthetic and ideals of these colleges, check out the Planeswalker’s Guide to Secrets of Strixhaven for a course catalog of worldbuilding.

Secrets of Strixhaven Prerelease events kick off on April 17, 2026. This is also your first chance to pick up your preordered Secrets of Strixhaven products. Purchase an event ticket for our Prerelease events today and secure your spot among the Multiverse’s best and brightest.

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Magic the Gathering Bloomburrow will Release During Prerelease on Friday July 26th!

Every booster box purchased in-store or for in-store pickup will get a free Flubs, the Fool Buy-A-Box Promo while supplies last!

Welcome to Valley, the bucolic and vibrant home to the animalfolk of Bloomburrow, Magic‘s first all-animal plane. It’s a place where big adventures await even the smallest who are bold, inquisitive, and heroic, while those with more homespun and peaceable yearnings can enjoy the tranquil life.

Bloomburrow art by Grady Frederick

Art by: Grady Frederick

But peace is endangered in Valley as the delicate balance of nature is threatened, and the elemental Calamity Beasts and the Great-Night Owl imperil the lives of its inhabitants.

A dark, misty form of an owl with wings outstretched rises into the sky

Art by: Alessandra Pisano

The animalfolk will have to band together to defend their homes.

Art by: Ryan Pancoast

Led by Mabel, a mousefolk mother and reluctant hero, a party will strike out to investigate what has befallen a neighboring town.

Mabel, Heir to Cragflame, art by Aurore Folny

Mabel, Heir to Cragflame | Art by: Aurore Folny

Bloomburrow card art by Mark Zug

Art by: Mark Zug

Bloomburrow card art by Steve Prescott

Art by: Steve Prescott

Bloomburrow card art by Victor Adame Minguez

Art by: Victor Adame Minguez

Bloomburrow card art by Justin Gerard

Art by: Justin Gerard

Along the way, they’ll be joined by a remarkable companion from a faraway land.

Bloomburrow card art by Rudy Siswanto

Art by: Rudy Siswanto

In Bloomburrow, stouthearted heroes and overwhelming Calamity Beasts will come face to face in a struggle to restore the delicate balance of the land.

Mabel, Heir to Cragflame
Mabel, Heir to Cragflame
Cragflame token
Cragflame (Token)
Lumra, Bellow of the Woods
Lumra, Bellow of the Woods

Booster Fun Biodiversity with Guest Artists

From the seasonal to the pastoral, storybooks to notebooks, Booster Fun in Bloomburrow brings variety and collectability to the set.

The seasons are vital to the cycle of life in Valley, and they’re all represented in the full-art seasonal basic lands.

Mountain full-art seasonal spring basic land
Mountain (Full-Art Seasonal: Spring)
Mountain full-art seasonal summer basic land
Mountain (Full-Art Seasonal: Summer)
Mountain full-art seasonal autumn basic land
Mountain (Full-Art Seasonal: Autumn)
Mountain full-art seasonal winter basic land
Mountain (Full-Art Seasonal: Winter)

The showcase woodland treatment presents a fantastical storybook art style in frames that evoke the animalfolk of Bloomburrow, and five of these feature artwork from award-winning guest artist David Petersen.

Mabel, Heir to Cragflame showcase woodland
Mabel, Heir to Cragflame
(Showcase Woodland)

Legendary artist Mitsuhiro Arita, whose work has made him one of the most popular illustrators of all time, brings his stunning talent to Bloomburrow through his borderless Lumra, Bellow of the Woods artwork that truly captures the primal and devastating power of the Calamity Beasts.

Lumra, Bellow of the Woods showcase borderless Mitsuhiro Arita
Lumra, Bellow of the Woods
(Showcase Borderless Mitsuhiro Arita)

You’ll find more borderless cards thriving in the understory of Bloomburrow, including the borderless field notes treatment on select rare and mythic rare Calamity Beasts.

Lumra, Bellow of the Woods borderless field notes
Lumra, Bellow of the Woods
(Borderless Field Notes)

Raised foil borderless anime cards bring even more diversity to the Booster Fun biome and are exclusive to Collector Boosters!

Mabel, Heir to Cragflame borderless anime
Mabel, Heir to Cragflame
(Borderless Anime)

And finally, the Imagine: Courageous Critters showcase treatment invites you to envision renowned Planeswalkers and creatures were they to visit the plane of Bloomburrow!

Bloomburrow art by Justin Gerard

Art by: Justin Gerard

Bloomburrow set logo

Bloomburrow expansion symbol

BLB Expansion Symbol

Bloomburrow Commander expansion symbol
BLC Expansion Symbol

Special Guests expansion symbol

Bloomburrow Play Booster display
Bloomburrow Collector Booster display
Bloomburrow Bundle
Bloomburrow Prerelease Pack
Animated Army (Red-Green)
Animated Army (Red-Green)
Family Matters (Blue-Red-White)
Family Matters (Blue-Red-White)
Peace Offering (Green-White-Blue)
Peace Offering (Green-White-Blue)
Squirreled Away (Black-Green)
Squirreled Away (Black-Green)
Bloomburrow Starter Kit
Byrke, Long Ear of the Law
Byrke, Long Ear of the Law
(Traditional Foil)
Bria, Riptide Rogue
Bria, Riptide Rogue
(Traditional Foil)