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Get Compleated this February with Magic the Gathering’s Phyrexia All Will Be One Products!

Releases Friday February 3rd, 2023

Bundle
Need some handy storage for cards and more basic lands? The Phyrexia: All Will Be One Bundle includes that and so much more, containing eight Phyrexia: All Will Be One Set Boosters—the best boosters to open just for fun—plus a traditional foil alternate-art Karumonix, the Rat King promo card, 40 basic lands (20 traditional foil basic lands and 20 non-foil basic lands), an oversized spindown life counter, a card storage box, and two reference cards.
In addition to the regular Bundle, Phyrexia: All Will Be One features the Bundle: Compleat Edition, which will be released a few weeks later on March 3, 2023.
Bundle: Compleat Edition
As part of that product, there are new oil slick raised foils and one more Phyrexian-language card in addition to the six found in Phyrexia: All Will Be One boosters. The promo card in the Bundle: Compleat Edition is a Phyrexian Arena promo card with Phyrexian-language text and a Phyrexian frame. Even long after Phyrexian Arena’s debut in Apocalypse, paying 1 life for one card each turn remains a good deal!
Bundle: Compleat Edition Promo
Oil slick raised foils – Along with the amazing treatments above, we wanted to come up with one final way to celebrate the glory of Phyrexia. Along with lots of fun goodies and a sleek box, each Bundle: Compleat Edition comes with twelve Phyrexia: All Will Be One Set Boosters and one Compleat Edition Booster.
Inside the Compleat Edition Booster, you will get 10 oil slick raised foil basic lands (two of each basic land type) and two Phyrexia: All Will Be One mythic rares. These two oil slick raised foil mythic rares will be randomized and come out of a possible 20 mythic rares, which are the same 20 mythic rares found in Phyrexia: All Will Be One.
Compleat” your collection with the finest cards the Phyrexians have at their command. Each booster contains borderless cards, showcase cards, gorgeous foils, and a card with a special treatment that celebrates the glory of Phyrexia.

The Phyrexia: All Will Be One Collector Booster Box contains 12 Phyrexia: All Will Be One Collector Boosters. Each Collector Booster contains 15 Magic: The Gathering cards and 1 Traditional Foil double-sided token, with a combination of 5–6 cards of rarity Rare or higher and 2–5 Uncommon, 4–7 Common, and 1 Land cards. Every pack contains a total of 10 Traditional Foil cards. Traditional Foil Borderless Mythic Planeswalker in 3% of boosters.

Contents:
• 12 Phyrexia: All Will Be One MTG Collector Boosters
• 15 Magic cards + 1 foil token in each booster
• Borderless cards, showcase cards, and a special treatment that celebrates the glory of Phyrexia in every pack
• 5–6 cards of rarity Rare or higher in every pack
• 10 Traditional Foil cards in every pack
• Glory to Phyrexia—resist the Phyrexian invasion or forfeit your flesh to join them in perfection
The Phyrexia: All Will Be One Jumpstart Booster Box contains 18 Phyrexia: All Will Be One Jumpstart Boosters. Each booster has a theme. Just grab two packs and shuffle them together for wild combos and a unique gameplay experience that’s great for a quick game, for long-time fans looking to jump back in, or for a fun, simple way to learn the game.

Phyrexia: All Will Be One Jumpstart Boosters contain 20 Magic cards (including all the lands you need to play). In every pack, you’ll find 2 Rare cards (1 Rare card designed for Jumpstart boosters and 1 Rare or Mythic Rare from the main set), and 2 Land cards with a shining Traditional Foil treatment.

If you’re looking to maximize your mashups, Phyrexia: All Will Be One Jumpstart Boosters can be combined with packs from any other Jumpstart product.

Contents:
• 18 Phyrexia: All Will Be One Jumpstart Boosters—20 MTG cards per booster
• 2 Traditional Foil Land cards in every pack
• 2 Rare cards in every pack—1 Rare or Mythic Rare + 1 Rare card designed for Jumpstart boosters
• Each pack has 1 of 5 possible themes and each theme comes in 2 variants—mix and match to achieve perfection
• Grab 2 Jumpstart packs, shuffle, and you’re ready to rumble
The Phyrexia: All Will Be One Draft Booster Box contains 36 Phyrexia: All Will Be One Draft Boosters. Each Draft Booster contains 15 cards and 1 token/ad card, including 1 card of rarity Rare or higher and 3 Uncommons, 10 Commons, and 1 Land cards. Traditional Foil Borderless Mythic Planeswalker in <1% of boosters. Traditional Foil of any rarity replaces a Common in 33% of boosters.

Contents:
• 36 Phyrexia: All Will Be One MTG Draft Boosters—the best boosters for drafting Phyrexia: All Will Be One
• 15 Magic cards per booster
• 1 card of rarity Rare or higher in every pack
• 1 Traditional Foil card in 33% of packs
• Glory to Phyrexia—resist the Phyrexian invasion or forfeit your flesh to join them in perfection
The Phyrexia: All Will Be One Set Booster Box contains 30 Phyrexia: All Will Be One Set Boosters. Each Set Booster contains 12 Magic cards, 1 Art Card, and 1 token/ad card or card from “The List” (a special card from Magic’s history or Universes Within card—found in 25% of packs).

Contents:
• 30 Phyrexia: All Will Be One Set Boosters—the best MTG boosters to open just for fun
• 12 Magic: The Gathering cards per booster
• 1–4 cards of rarity Rare or higher in every pack
• Traditional Foil card and Art Card in every pack
• Glory to Phyrexia—resist the Phyrexian invasion or forfeit your flesh to join them in perfection
Each ONE Commander deck includes:
1 Ready-to-play deck of 100 Magic cards (2 traditional foil legendary cards, 98 non-foil cards) featuring 10 new-to-Magic cards
1 Two-card Collector Booster Sample Pack (contains 1 traditional foil or non-foil alternate-treatment card with a rarity of rare or higher and one traditional foil ichor treatment common or uncommon card)
1 Foil-etched display commander (a thicker cardstock representation of the commander card with foil etched into the card’s border and art)
10 Double-sided tokens
1 Deck box (can hold 100 sleeved cards)
1 Life wheel
A Strategy insert and reference card
Each ONE Commander deck includes:
1 Ready-to-play deck of 100 Magic cards (2 traditional foil legendary cards, 98 non-foil cards) featuring 10 new-to-Magic cards
1 Two-card Collector Booster Sample Pack (contains 1 traditional foil or non-foil alternate-treatment card with a rarity of rare or higher and one traditional foil ichor treatment common or uncommon card)
1 Foil-etched display commander (a thicker cardstock representation of the commander card with foil etched into the card’s border and art)
10 Double-sided tokens
1 Deck box (can hold 100 sleeved cards)
1 Life wheel
A Strategy insert and reference card
Prerelease Pack
Perfect for Phyrexia: All Will Be One in-store Prerelease events beginning February 3, the ONE Prerelease Pack combines six Draft Boosters with a few extras to compleat your gameplay experience, including a foil-stamped rare or mythic rare, an MTG Arena code card (only available in select regions), a deck box, and a spindown life counter.
While the color of the spindown life counters include variations featuring one of the five colors of mana, 1 in 15 Phyrexia: All Will Be One Prerelease Packs feature a special Phyrexian version of the spindown life counter
Buy-a-Box
By the way, you can receive the Buy-a-Box promotional version of Green Sun’s Twilight by purchasing a Set, Draft, Collector, or Jumpstart Booster display. These promos are available while supplies last!
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Magic the Gathering Dominaria United Now On Preorder

Prerelease Date: Sep 2, 2022. Official Release Date: Sep 9, 2022

A very limited amount of draft, set and collector boosters will be available during prerelease week with every booster box purchase includes a Foil Llanowar Loamspeaker Buy-a-Box promo while supplies last!

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Magic the Gathering Streets of New Capenna Products available for Presale with a Buy a Box Promo while supplies last!

Launch: April 29th, 2022

Magic: The Gathering Streets of New Capenna Set Booster Box | 30 Packs + 1 Box Topper
KEY PRODUCT FEATURES
• 30 Streets of New Capenna Set Boosters + 1 foil box topper card
• 12 Magic: The Gathering cards per Set Booster—the best MTG booster to open just for fun
• 1–4 cards of rarity Rare or higher in every pack
• Guaranteed Foil and Art Card in every pack
• Join one of five powerful families and build your criminal empire
DESCRIPTION
The Streets of New Capenna Set Booster Box contains 30 Streets of New Capenna Set Boosters and 1 traditional foil box topper card. Each Set Booster contains 12 Magic cards, 1 Art Card, and 1 token, ad card, counter punchout card, or special card from Magic’s history (a card from “The List”). Each pack contains a combination of 1–4 card(s) of rarity Rare or higher and 3–7 Uncommon, 3–7 Common, and 1 Land cards. One non–Art Card and non–Land card of any rarity is foil. The Land card is foil in 21% of packs, and a foil-stamped Signature Art Card replaces the Art Card in 5% of Set Boosters. A card from The List replaces the token or ad card in 25% of Set Boosters.
Magic: The Gathering Streets of New Capenna Draft Booster Box | 36 Packs + 1 Box Topper (541 Magic Cards)
KEY PRODUCT FEATURES
• 36 Streets of New Capenna MTG Draft Boosters + 1 foil box topper card
• The best SNC packs for booster draft play—just draft, add lands, and play
• 15 Magic cards per Draft Booster
• 1 Rare or Mythic Rare card in every pack
• Join one of five powerful families and build your criminal empire
DESCRIPTION
The Streets of New Capenna Draft Booster Box contains 36 Streets of New Capenna Draft Boosters and 1 traditional foil box topper card. Draft Boosters are specifically designed for the best Magic: The Gathering booster draft play experience. Each pack contains 15 Magic cards and 1 token, ad card, or counter punchout card, with a combination of 1 card of rarity Rare or higher and 3 Uncommon, 10 Common, and 1 Land cards. A traditional foil card of any rarity replaces a Common in 33% of Streets of New Capenna Draft Boosters. Traditional foil Borderless Mythic Planeswalker in <1% of boosters.
Magic: The Gathering Streets of New Capenna Collector Booster Box | 12 Packs + 1 Box Topper (181 Magic Cards)
KEY PRODUCT FEATURES
• 12 Streets of New Capenna MTG Collector Boosters + 1 foil box topper card
• 15 Magic cards + 1 foil token in each booster
• Collector Booster-exclusive special treatments
• 5 cards of rarity Rare or higher in every pack
• 10 foil cards in every pack
• Join one of five powerful families and build your criminal empire
DESCRIPTION The Streets of New Capenna Collector Booster Box contains 12 Streets of New Capenna Collector Boosters and 1 traditional foil box topper card. Collector Boosters give you direct access to the coolest cards from a set—with packs full of rares, foils, and special treatments.
Each booster contains 15 Magic: The Gathering cards and 1 traditional foil double-sided token, with a combination of 5 cards of rarity Rare or higher and 2–5 Uncommon, 4–7 Common, and 1 Land cards. Every pack contains a total of 10 foil cards. Traditional foil Borderless Mythic Planeswalker in <1% of boosters.
Buy a Box promos available while supplies last! Available with the purchase of a Draft Booster Box, Set Booster Box, and/or a Collector Booster Box of Streets of New Capenna!
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Magic the Gathering Kamigawa Neon Dynasty Prerelease Begins Friday February 11-17, 2022

Launch: February 18, 2022

Buy a box promo available while supplies last! Receive one for every 1 purchase of a Draft Booster box, Set Booster Box, Collector Booster box or for every 6 Prerelease kits purchased.

Prerelease kits and preordered Draft and Set Booster boxes can picked up during prerelease week while supplies last!

Prerelease week is from February 11-February 17, 2022

Kamigawa is a world familiar to many players. It is the birthplace of several beloved creature types, and its legends shape battlefields to this day. But the time of The Kami War is long past, and a bright, bold future is here. Kamigawa: Neon Dynasty presents a dynamic vision for a world of warriors and spirits, of poetry and blades. Let’s look at the new abilities and game mechanics that await.

Reconfigure

Stand on any street corner in Towashi and look around. You might suspect this place has amazing gear. You’re not wrong. Reconfigure is a new ability found on Equipment cards. Well, artifact creature Equipment cards.

As advertised, cards with reconfigure are both artifact creatures and Equipment. They enter the battlefield unattached. Because Simian Sling is an artifact creature, it can attack, block, and do things creatures can do. And that brings us to reconfigure.

Reconfigure represents two activated abilities and a bit more. First, as a sorcery, you can pay the reconfigure cost to attach the Equipment to a creature you control. You can do this if the Equipment is unattached, or you can do this to move the Equipment from one creature you control to another. This part of reconfigure does exactly what equip does. The “a bit more” is a rule that says an Equipment with reconfigure that becomes attached to a creature stops being a creature itself.

But wait! There’s more! Reconfigure’s other activated ability allows you to unattach the Equipment, causing it to resume being an artifact creature. This second ability has the same cost and can also be activated only as a sorcery.

The ability to unattach Equipment may seem simple, but the tactical flexibility it provides can change games. Remember that tapping a creature (say, to attack with it) doesn’t cause any Equipment attached to it to become tapped. This means unattaching an Equipment after combat will result in an untapped artifact creature, ready to block (provided the Equipment was untapped to begin with).

As always, be careful about unattaching or moving Equipment after combat. If that Equipment gave a toughness bonus to a creature that had damage dealt to it, that damage may become lethal. You probably don’t want your creatures to unexpectedly drop dead.

Modified

You’d think taking steps to improve your creatures would be its own rewarded, but several cards in Kamigawa: Neon Dynasty take it a step further. These cards refer to modified creatures you control. This means any creature you control that’s equipped, enchanted by an Aura you control, or that has a counter on it.

Not every card interacts with modified creatures you control in exactly the same way. While Akki Ember-Keeper cares whenever one dies, others may count them or want them to live, be free, attack your opponents, that kind of thing.

To dig into some of the finer points, Auras controlled by other players don’t cause creatures you control to become modified. So, you can cast Auras like Pacifism without concern of accidentally making your opponent’s creatures better. For counters, it doesn’t matter how the counter got onto the creature, nor does it matter what kind of counter it is. +1/+1 counters modify just as effectively as -1/-1 counters.

Sagas

Stories of the past permeate Kamigawa’s landscape. They can be found in every riverside shrine and in every towering, neon-accented edifice. Some of Kamigawa’s most well-known stories have found their way onto Saga cards.

Sagas are a returning card enchantment subtype. Each Saga enters the battlefield with a lore counter on it. This causes the first chapter ability to trigger. At the beginning of your precombat main phase, you add a lore counter and the next chapter ability triggers. On previous Sagas, you’d sacrifice them after the last chapter ability was finished, but these Sagas are a little different. As befitting a Saga, read on . . .

The Sagas in this set are all transforming double-faced cards, but they don’t transform while on the battlefield. Rather, each has a third chapter ability that exiles it and returns it to the battlefield transformed under your control. On the back face is an enchantment creature that may be familiar to some of you. Each is based on a popular legend from Kamigawa’s past.

Let’s talk about the new frame. While the starry frame originated on Theros with the realm of Nyx, we feel the sparkle of that frame befits enchantment creatures from anywhere in the Multiverse. You can expect to see that frame wherever enchantment creatures pop up from this point forward.

The Sagas also feature two new icons. The Living Historians is a group of storytellers on Kamigawa that pass on tradition through performance and music. You’ll see several of them in the set, often using fans in their routines, so we felt that was a beautiful choice to represent the telling of these stories. On each front face, you’ll see a closed fan. On the back face, the fan has opened, representing the conclusion of the tale, and if things are going well, the conclusion of your opponent’s tale as well.

Ninjutsu

Ninjutsu, introduced during the original Kamigawa trilogy, brings an element of the unknown to combat. Every unblocked creature may be a Ninja in disguise! Ninjutsu is an activated ability on rarely seen creatures like Dokuchi Shadow-Walker.

Ninjutsu allows a Ninja to sneak onto the battlefield from your hand tapped and attacking. To activate a ninjutsu ability, reveal the card with ninjutsu from your hand and pay the ninjutsu cost. Then, choose an unblocked attacking creature you control and return it to its owner’s hand. Remember that an attacking creature is unblocked only after blockers have been declared. If an attacking creature is blocked, but all its blockers are removed before combat damage is dealt, the attacking creature is still blocked, so you can’t return that creature to activate a ninjutsu ability.

The Ninja will enter the battlefield tapped and attacking the same player or planeswalker the returned creature was attacking. Blockers have already been declared this combat, so the Ninja should have a clear path to deal combat damage. Technically, you can activate ninjutsu during the combat phase after combat damage has been dealt. This won’t normally come up, but if your attacking creature has first strike, there are some tricks to be had.

Channel

Our next returning mechanic is channel. Channel abilities appear on a variety of permanent cards in this set. Permanents are great, but sometimes you need a more immediate impact. Each channel ability allows you to discard the card with the ability from your hand for an effect.

Welcome back to the future

Memory and imagination collide in Kamigawa: Neon Dynasty, and there’s much more to this set than what you see here. Clever callbacks, innovative designs, and plenty of powerful characters are waiting to be discovered. Have fun!